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A small team that makes great games.

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Post by Guest Fri Jul 25, 2008 9:05 pm

Wait I can't Chara-Maker actually costs money know.

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Post by Luke(ADMIN) Fri Jul 25, 2008 9:08 pm

Don't have money? HA-HA. Just kidding
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Post by Guest Fri Jul 25, 2008 9:10 pm

Yep, I'm too lazy to do anything.

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Post by im_not_emo Fri Jul 25, 2008 10:21 pm

Lol, the engines going good. Do you know if we can open external sprites and draw them with GM Lite? If so, how? Lol, right now you can have four people racing

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Post by Guest Fri Jul 25, 2008 10:24 pm

What are external sprites.

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Post by Luke(ADMIN) Fri Jul 25, 2008 10:26 pm

No, imnotemo, you can't

External sprites are just images that GM loads into memory to use as sprites. They are not built-into the game
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Post by im_not_emo Fri Jul 25, 2008 10:32 pm

I don't know if this is what Luke said, i couldn't really understand it, so:
And external sprite is one that is not inside the executable, but a seperate file(ie a bmp) that is loaded during gameplay. And, damn... That could've made this so much easier!

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Post by Guest Fri Jul 25, 2008 10:34 pm

well why would you want to do that?

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Post by Luke(ADMIN) Fri Jul 25, 2008 10:34 pm

I SAID THAT
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Post by im_not_emo Fri Jul 25, 2008 10:36 pm

@Ok, i wasn't sure. I couldn't really understand it lol

That would mean that you could have the files for levels etc as an external file, then you wouldn't need to edit the GMK once the engine is finished. (Levels and stuff are external files)

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Post by Guest Fri Jul 25, 2008 10:41 pm

Maybe I could try to make a level editor once we are further into the game.

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Post by im_not_emo Sat Jul 26, 2008 2:03 am

Yup, it currently can't load levels from files. Actually, at the moment levels are just one Sprite. Right now it tests for collisions with one object (world), and it is just one sprite

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Post by Guest Sat Jul 26, 2008 2:39 am

I think I found the external sprite thing, sprite_add

you'll have to figure out the rest.

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Post by im_not_emo Sat Jul 26, 2008 5:29 am

*test* Really? If so, that is awesume!! I'll upload a demo of the engine Tommorow some time. (Hopefully) I've got a song that is average, i need to work on it. Cause i can't sprite, i have only got things like rectangles. Now, here's how (at the moment) the bounding box works. The height is 64, the width is 20. When you make the sprite, make it cover the entire of the image. So, if the sprite is 30 wide, your entire image is 30 wide, also make it the entire height. When i work on it next, i'll be doing some updates to the bounding box so that it changes relative to the sprite size

*EDIT - I have done the updates to the bounding box, sadly i can't use the sprite_add function because it's pro only... But i am the code for it run with pro so that if someone with ACTIVATED pro (luke) joins the team he/she can fix up the flaws with what i've written for pro. (I can't test it) And eventually compile it. If it does become the pro way, then sprites will have to be of a fixed size. I've uploaded a demo (very small demo) of the engine to http://www.yoyogames.com/games/show/45838 I have to point out again, (A) i cannot sprite and (B) this is a very small demo

SoulRedit: Managed to get this post to show up. It was a faulty url tag (forgotten "/" in the closing tag), which is weird because I didn't think something as small as that would cause the whole post to disappear. Anyways, I fixed it.


Last edited by SoulRed12 - Moderator on Mon Jul 28, 2008 1:56 pm; edited 3 times in total (Reason for editing : Made the post show up)

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Post by Guest Sat Jul 26, 2008 7:02 pm

Why is there a blank post?

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Post by Luke(ADMIN) Sat Jul 26, 2008 7:34 pm

He says that his replies aren't comming through
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Post by im_not_emo Sat Jul 26, 2008 7:56 pm

Here's what i think i said:
The sprite_add() function is pro only, so we'll need someone with ACTIVATED pro (luke) to debug and incorporate that. I have left the functions in there (commented) so that if luke does compile the engine we can edit it easily (without having to recompile) I have posted a very small example of the engine at http://www.yoyogames.com/games/show/45838 I have to remind you that i cannot sprite and that this is a very small example of the engine. To move use the arrow keys, to pick up the trap (yellow thing) go over it, to place it press space. To finish run into the red thing

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Post by Guest Sat Jul 26, 2008 8:03 pm

What's with the file size?
Sorry we just got downgraded to Dial-up for awhile.

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Post by im_not_emo Sat Jul 26, 2008 9:13 pm

Lol, iz gonna say the files not that big...

*EDIT
I've just completed a major update to the engine, it now loads levels from files. I will describe the file format here so that no one can make personal levels without a bit of work. The big fix also means that i have decided to not use external sprites, but only internal ones (for now)

*EDIT
I've just completed another major update. I also made a level editor. Now i'm going to start on adding weapons and traps. There is one trap right now but the level reader cannot handle them yet. How the sprites coming? PS, if you want me to upload the new Demo, i won't because it is a majorly big file!! (18MB excluding levels and stuff!!)

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Post by awasteoflife Mon Jul 28, 2008 5:56 am

sorry i been inactive i couldnt find the forums lol

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Post by awasteoflife Mon Jul 28, 2008 6:04 am

that sprite add thing would also mean the user could have tgheir own image

bhut for the high walls you could make it so they have to run up to the wall, kick off it and climb over

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Post by Guest Mon Jul 28, 2008 7:46 pm

Please post that in the Ideas topic.

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Post by im_not_emo Tue Jul 29, 2008 3:00 am

BIG UPDATE HAS OCCURED!!!
New Information - Load time decreased from around 2minutes to about 20seconds. File size massively reduced. Why? I decided whilst the game is under development i'd use the MIDI version of music!!!
- Level Editor Can now place Pickups for Boxes like Traps and Guns
- Engine can now load weapons and use them (AI use of gun's need tweaking)
- Level Selector is now in use, i'll update the version online so that you can try out the new stuff!!

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Post by Guest Tue Jul 29, 2008 3:24 am

would you guys be mad if this was turned into an adventure shooter.

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Post by im_not_emo Tue Jul 29, 2008 4:32 am

Kinda, i mean it kinda is already a Adventure shooter, except it is more for racing. I'll put it this way, I interperat an adventure shooter as a game i don't want to play, there aren't many Platform Racing games. And i will not develop a game i don't like

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